Lecture 1: Interactive systems and Design

  • Lupton, D. (2018). Towards design sociology. Sociology Compass, 12(1), 1–11.
  • Fallman, D. (2008). The Interaction Design Research Triangle of Design Practice, Design Studies, and Design Exploration. Design Issues, 24(3), 4–18.

Lecture 2: Prototyping

  • Houde, S., & Hill, C. (1997). What do Prototypes Prototype? In Handbook of Human-Computer Interaction (pp. 367–381). Elsevier.

Lecture 3: Speculative design approaches

  • Material methods
  • Nelimarkka, M., Rancy, J. P., Grygiel, J., & Semaan, B. (2019). (Re)Design to Mitigate Political Polarization. Proceedings of the ACM on Human-Computer Interaction, 3(CSCW), 1–25. (focus on Methods and Section 5,4)
  • Grön, K., & Nelimarkka, M. (2020). Party Politics, Values and the Design of Social Media Services. Proceedings of the ACM on Human-Computer Interaction, 4(CSCW2), 1–29. (focus on Methos and Findings

Lecture 4: Co-design as a social science method

  • Sanders, E. B.-N., & Stappers, P. J. (2008). Co-creation and the new landscapes of design. CoDesign, 4(1), 5–18.

Lecture 5: Digital experiments

  • Crump, M. J. C., McDonnell, J. V., & Gureckis, T. M. (2013). Evaluating Amazon’s Mechanical Turk as a Tool for Experimental Behavioral Research. PLoS ONE, 8(3), e57410.
  • Bond, R. M., Fariss, C. J., Jones, J. J., Kramer, A. D. I., Marlow, C., Settle, J. E., & Fowler, J. H. (2012). A 61-million-person experiment in social influence and political mobilization. Nature, 489(7415), 295–298.

Lecture 6: Moving into Wild

  • Brown, B., Reeves, S., & Sherwood, S. (2011). Into the Wild. In Proceedings of the 2011 annual conference on Human factors in computing systems - CHI ’11 (p. 1657). New York, New York, USA: ACM Press.
  • Salganik, M. J., Dodds, P. S., & Watts, D. J. (2006). Experimental Study of Inequality and Unpredictability in an Artificial Cultural Market. Science, 311(5762), 854–856.
  • Odom, W., Wakkary, R., Lim, Y., Desjardins, A., Hengeveld, B., & Banks, R. (2016). From Research Prototype to Research Product. In Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems - CHI ’16 (pp. 2549–2561). New York, New York, USA: ACM Press.

Lecture 7: Recap and Reflection